Project V17/Perks/You Have No Enemies: Difference between revisions

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(Created page with "<!-- SYNC:juac --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>You Have No Enemies</h2> <div class="scores"> <div class="score"> Cost: 7 CP</div> </div> <div class="text">Before a fight with a intelligent being capable of communication begins. You will have a 5 second window to initiate dialogue with said opponent. Where both you and your opponent will be unable to attack or affect each other during said...")
 
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Cost: 7 CP</div>
Cost: 7 CP
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<div class="text">Before a fight with a intelligent being capable of communication begins. You will have a 5 second window to initiate dialogue with said opponent. Where both you and your opponent will be unable to attack or affect each other during said time.  
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Before a fight with an intelligent being capable of communication begins. You will have a 5-second window to initiate dialogue with said opponent. Where both you and your opponent will be unable to attack or affect each other during said time.  


After the 5 seconds pass, you will gain an increase to speed and defense for as long as you do not attack your opponent. (This includes physical, mental and spiritual attacks.)
After the 5-second pass, you will gain an increase in speed and defense for as long as you do not attack your opponent. (This includes physical, mental, and spiritual attacks.)


If your opponent is absolutely set on killing you, and their mind wont be changed through dialogue alone, then this perk does not activate.
If your opponent is absolutely set on killing you, and their mind won't be changed through dialogue alone, then this perk does not activate.


Sneak attacks aimed at you also bypass this effect. Though after a failed sneak attack upon you, you are able to activate this perk if you did not launch a counter-attack.
Sneak attacks aimed at you also bypass this effect. However, after a failed sneak attack upon you, you can activate this perk if you did not launch a counter-attack.


You can turn this perk off if you desire.</div>
You can turn this perk off if you desire.
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Latest revision as of 23:06, 27 February 2024

You Have No Enemies

Cost: 7 CP

Before a fight with an intelligent being capable of communication begins. You will have a 5-second window to initiate dialogue with said opponent. Where both you and your opponent will be unable to attack or affect each other during said time.

After the 5-second pass, you will gain an increase in speed and defense for as long as you do not attack your opponent. (This includes physical, mental, and spiritual attacks.)

If your opponent is absolutely set on killing you, and their mind won't be changed through dialogue alone, then this perk does not activate.

Sneak attacks aimed at you also bypass this effect. However, after a failed sneak attack upon you, you can activate this perk if you did not launch a counter-attack.

You can turn this perk off if you desire.