Project V17/Perks/Countdown: Difference between revisions

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(Created page with "<!-- SYNC:db4m --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Countdown</h2> <div class="scores"> <div class="score"> Cost: 5 SP</div> <div class="score"> Cost: 5 CP</div> </div> <div class="text">Once you have defeated the Zion (and/or Eden if applicable) any self-targeted drawbacks you have chosen will be removed. (Examples: Monologue, Trouble Magnet, etc.) This specifically targets the side effects, limitations...")
 
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Cost: 5 SP</div>
Cost: 5 SP
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Cost: 5 CP</div>
Cost: 5 CP
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<div class="text">Once you have defeated the Zion (and/or Eden if applicable) any self-targeted drawbacks you have chosen will be removed. (Examples: Monologue, Trouble Magnet, etc.) This specifically targets the side effects, limitations, and other adverse consequences associated with the selected drawbacks. It is important to note that certain drawbacks may require the achievement of specific goals for their complete removal, In such cases, the associated drawbacks will persist until the designated objective has been successfully accomplished. (Examples: CUI Summer Camp, Endbringer Target, etc.)
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Once you have defeated the Zion (and/or Eden if applicable) any self-targeted drawbacks you have chosen will be removed. (Examples: Monologue, Trouble Magnet, etc.) This specifically targets the side effects, limitations, and other adverse consequences associated with the selected drawbacks. It is important to note that certain drawbacks may require the achievement of specific goals for their complete removal, In such cases, the associated drawbacks will persist until the designated objective has been successfully accomplished. (Examples: CUI Summer Camp, Endbringer Target, etc.)


If no Entities exist in your destination universe, the drawbacks will be removed after 25 years instead.
If no Entities exist in your destination universe, the drawbacks will be removed after 25 years instead.


(This perk is not applicable to drawbacks that involve environmental changes or the acclimation drawback).
(This perk does not apply to drawbacks that involve environmental changes or the acclimation drawback).
 
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Latest revision as of 23:06, 27 February 2024

Countdown

Cost: 5 SP

Cost: 5 CP

Once you have defeated the Zion (and/or Eden if applicable) any self-targeted drawbacks you have chosen will be removed. (Examples: Monologue, Trouble Magnet, etc.) This specifically targets the side effects, limitations, and other adverse consequences associated with the selected drawbacks. It is important to note that certain drawbacks may require the achievement of specific goals for their complete removal, In such cases, the associated drawbacks will persist until the designated objective has been successfully accomplished. (Examples: CUI Summer Camp, Endbringer Target, etc.)

If no Entities exist in your destination universe, the drawbacks will be removed after 25 years instead.

(This perk does not apply to drawbacks that involve environmental changes or the acclimation drawback).