Project V17/Perks/Not as Powerful (Global)

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Revision as of 11:45, 29 November 2023 by Ltouroumov (talk | contribs) (Created page with "<!-- SYNC:5g1c --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Not as Powerful (Global)</h2> <div class="scores"> <div class="score"> Cost: 45 SP (Not as PowerfulReal Evil)</div> <div class="score"> Cost: 15 SP (Not as PowerfulReal Evil)</div> <div class="score"> Gain: 45 SP (Not as PowerfulReal Evil)</div> <div class="score"> Gain: 15 SP (Not as PowerfulReal Evil)</div> </div> <div class="text">All...")
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Not as Powerful (Global)

Cost: 45 SP (Not as PowerfulReal Evil)
Cost: 15 SP (Not as PowerfulReal Evil)
Gain: 45 SP (Not as PowerfulReal Evil)
Gain: 15 SP (Not as PowerfulReal Evil)
All the Entities are not as impossibly powerful anymore.

They will still give most type 3 civilizations a run for their money but a concerted effort and exotic weapon technology can make an Entity cut their losses. Killing one will still require extremely precise tactics and very specific weapons (or the right powers).

If you are yourself an Entity, you are still affected by this perk but to a lesser degree than your siblings.