Project V17/Powers/Shard/Tier 1/Stranger/(Stranger) Tech Shutdown

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Revision as of 21:38, 27 February 2024 by Ltouroumov (talk | contribs) (Created page with "<!-- SYNC:xi9u --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>(Stranger) Tech Shutdown</h2> <div class="scores"> <div class="score"> Cost: 5 SP </div> </div> <div class="requirements"> </div> <div class="text"> Most complex tech has a tendency to fail when near you, even Tinkertech. Some Tinkers can build countermeasures and Tinkers whose tech does not require complex componen...")
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(Stranger) Tech Shutdown

Cost: 5 SP

Most complex tech has a tendency to fail when near you, even Tinkertech. Some Tinkers can build countermeasures and Tinkers whose tech does not require complex components will be largely unaffected. You can turn this ability off at will. This affects technology within 50 feet, as well as tech being used on you from any range.