Project V17/Powers/Shardless/Ascension Upgrades/Lizardmen (Warhammer Fantasy)

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Lizardmen (Warhammer Fantasy)

Cost: 5 SP

Required: Overmind

You now wield the power to shape and mold the highly intelligent Lizardmen and their formidable warbeasts according to your will. While the option to become a Lizardman or any variant of The Lustrian fauna remains open to you, these entities regard you as their own, regardless of your chosen form.

Through physical contact, you can utilize water, allowing you to create all variants of Lizardmen (Slann, Skinks, Saurus, Kroxigors) and other forms of the extensive Lustrian feral species (Dread Saurian, Thunder Lizard, Salamanders, Carnosaurs, Cold Ones, Ripperdactyls, Bastiladons, Wyrms, Stegadons, Coatls, Troglodons, Razordons, Terradons, etc). The creation of more potent creatures demands a greater quantity of Water, although you have an innate understanding of how much is required for each one to be created. You can also keep imbuing your creations with water, alevating them to a blessed transformation. These blessed Lizardmen and or Lustrian fauna stand as significantly enhanced iterations in every conceivable aspect compared to their standard counterparts, they also gain special powers and abilities that further sets them apart.

You have the ability to selectively impart, either in part or entirely, all of the wisdom and knowledge of the Lizardmen Empire to your Lizardmen from their creation, so you needn't worry about languages, technology, culture, architecture, forging, Magic, etc. being lost arts.

To the Lizardmen and your other creations, you are the unchallenged sovereign, your word a law they are bound to uphold. This allegiance is unwavering, transcending distinctions of intelligence, awareness, and inherent nature. Regardless of their complexity, each and every one of the entities you have brought into being, along with those subsequently birthed from your creations, is innately aware of your sovereign authority. They are instinctively and unfailingly devoted to fulfilling your commands, bound by an unbreakable loyalty that endures throughout their immortal existence. You retain the freedom to command them as if maneuvering RTS units, assume direct control, share their perceptions, or opt for a more hands-off approach, tailored at your discretion.

Capable of independent thoughts, and even gaining their distinct personalities, Lizardmen can be split into Three core castes within their society, the ruling caste being the magical Slann, the warrior caste being the powerful Saurus, the working caste being the mighty Kroxigors, and their closely related cousins the Skinks, the ones who can pretty much do everything to a certain degree, due to their agile and dexterous physique, and their high intelligence, second only to the Slann. When left to their own devices, they will create one of the strongest civilizations, suffering no worthy enemies, while working in perfect harmony.

If you so allow it, your Slann and Skinks will start to construct and maintain their own spawning pools, from which the Lizardmen will hatch fully grown and ready for their tasks. They can even create blessed spawning pools where the stronger variants will spawn.

Unburdened by the shackles of sleep, fatigue, and exhaustion, all of your creations gain immortality, ensuring that they will never wither with age. Instead, as they continue to exist, they only grow stronger and more capable, their power and abilities expanding with the passage of time. In addition to a natural talent with magic for the Skinks and especially for the Slann, where they can reach a mastery of magic so great, that no other species can ever hope to match them.

Fel Guardians

The infusion of Mannoroth the Destructor's blood into the veins of all of your creations, along with those subsequently birthed from your creations, has birthed the world's mightest guardians. This augmentation extends to all facets of their physical and mental attributes, including their regenerative powers, now nothing short of miraculous. They can mend bone-deep wounds within mere seconds, fully restore detached limbs in a matter of minutes, and recover from vital injuries such as the complete destruction of organs within hours. This astounding regenerative capability renders them virtually invulnerable to all but the most extreme forms of destruction. Short of being fully pulverized, it is nigh impossible to permanently incapacitate them. Only you as their creator, possess the authority to instantly and permanently extinguish their existence, achieved through physical contact, with your intent being to kill them permanently.

In this evolution, even the humblest of your creations have undergone a radical enhancement. Their strength is of such magnitude that even the weakest and most pathetic among them wields the physical power to effortlessly snap a fully grown oak tree in twain with their bare hands, while their swiftness eclipses the fleetest of cavalry charges, and can even exhibit the fortitude and durability to shrug off concentrated high-caliber artillery fire without a scratch on them to show for it, and this is just the weakest of your creations. This elevation in capabilities follows an exponential trajectory, progressively more profound based on the type and overall strength of the individual entity, constituting a monumental advancement across the board. A Carnosaur, for instance, would transform into an unstoppable unkillable juggernaut capable of annihilating entire cities overnight.

They are now totally immune against harmful magical influences. Adversarial spells are rendered impotent, including an immunity to all illnesses, disorders, diseases, and toxins. They are also now impossible to affect through negative psychic means, though they can still use magic or psychic abilities with great efficiency. In fact, their control and talent with it is even further augmented.

Your creations, those subsequently birthed from your creations have also transcended the need for sustenance. The very essence of their being, the flowing water that courses within them, now serves as an eternal wellspring of nourishment. Hunger and thirst are now distant memories to them, replaced by an unending source of vitality drawn from their inner waters. This evolution comes without any adverse side effects, ensuring that they remain in a state of perpetual vigor and peak condition throughout their eternal existence.

The overall transformations they have undergone, will have no impact on the operational aspects of the Lizardmen or the fundamental structure of their society, including their caste system and culture. If you so desire, these elements will remain largely unchanged, preserving the continuity of their traditional way of life.

Your role as their sovereign remains steadfast and unassailable. Each and every one of the entities you have brought into being, along with those subsequently birthed from your creations continue to consciously and unconsciously perceive you as their undisputed ruler. Their unbreakable, imperishable loyalty knows no bounds, and they stand ready to heed your commands with unwavering dedication, extending their service unconditionally to the very limits of their eternal existence. You still retain the ability to control like RTS units, or directly implement a hive mind, etc.The depth of your intervention at your sole discretion.