You tread the Path of The Warrior. Your martial talent and prowess are supreme amongst mortals and in a fight you are peerless. Your body and skill are trained to no limit and something like the peak doesn’t exist. Reaching the peak of what is considered the limit allows you to begin to tread those paths as well, allowing you to break the laws of physics themselves to achieve impossible feats. As you face threats, your strength and skills grow at accelerated rates in response.
You possess the heart of a noble knight and can stand up seemingly to any insurmountable obstacle with an unbreakable will. With the Path of Warriors, you have the talent and skills surpassing that of a natural-born genius in fighting, spatial awareness, tactical thinking, and so on. As you continue to learn, you can develop martial arts that embody other concepts. Allowing you to learn the paths and add them to your arsenal, there are no limits to what Paths you can learn and develop. By treading different paths your body grows stronger to accommodate and match it; with mastery, you can even imbue your actions with them. Embodying various Paths, you not only get stronger but can also gain traits and abilities that would grant passive benefits. Walking the Path of Health can grant healing and regeneration while the Path of Sword allows you to use anything as a sword and even have Sword intent. As you further tread a Path it can further evolve into a Way. The Way of Health could completely restore someone to full health conceptually, even recovering their sanity and fatal injuries perfectly. A Way can imbue your actions with Conceptual properties. For example, the Way of Mortality can impart the Concept of Mortality onto Immortal foes with an action. This does not mean you can win against anyone in a fight; however, you can have the potential to do so. However, such a Way would take a long time to tread if you don’t already tread a similar Path.
With the Path of The Warrior, you can master any form of martial technique or martial arts in a matter of days to the point where you could be called a grandmaster at it. There is no restriction to what you can learn techniques, be it esoteric or mundane. And the only limit to what Path you can tread is that you must be able to do it. You cannot tread the Path of Wings without Wings, or the Path of Three Armed Martial Arts without three arms. However, you can create very specific Paths that can counter foes, such as Path of Anti-Undead or Path of Anti-Dragons.