Project V17/Difficulty

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Revision as of 22:23, 28 November 2023 by Ltouroumov (talk | contribs)

Easy

You gain more SP and CP from Scenarios, Perks, and Drawbacks.


Standard

You gain the standard amount of SP and CP gained from Scenarios, Perks, and Drawbacks.

Hard

You gain less SP and CP from Scenarios, Perks, and Drawbacks.

Higher (Tier 1)

Gain: 20 SP

Gain: 20 CP

You have extra starting SP and CP.


Higher (Tier 2)

Gain: 40 SP

Gain: 40 CP

You have extra starting SP and CP.


Higher (Tier 3)

Gain: 60 SP

Gain: 60 CP

You have extra starting SP and CP.


Higher (Tier 4)

Gain: 80 SP

Gain: 80 CP

You have extra starting SP and CP.


Higher (Tier 5)

Gain: 100 SP

Gain: 100 CP

You have extra starting SP and CP.


Normal

Gain:10SP
Gain:10CP
You have the normal of starting SP and CP.

Lower

Gain:5SP
Gain:5CP
You have less starting SP and CP.

Negative (Tier 1)

Cost: 10 SP

Cost: 10 CP

You have less starting SP and CP.

Negative (Tier 2)

Cost: 20 SP

Cost: 20 CP

You have less starting SP and CP.

Negative (Tier 3)

Cost: 30 SP

Cost: 30 CP

You have less starting SP and CP.

Negative (Tier 4)

Cost: 40 SP

Cost: 40 CP

You have less starting SP and CP.

Negative (Tier 5)

Cost: 50 SP

Cost: 50 CP

You have less starting SP and CP.