Project V17/Drawbacks/Friend of the Doctor: Difference between revisions

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<h2>[[Project V17/Drawbacks/Friend of the Doctor|Friend of the Doctor]]</h2>
<h2>[[Project V17/Drawbacks/Friend of the Doctor|Friend of the Doctor]]</h2>
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Gain: 40 SP (Standard)</div>
Gain: 40 SP (Standard)
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Gain: 40 CP (Standard)</div>
Gain: 40 CP (Standard)
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Gain: 20 SP (Hard)</div>
Gain: 20 SP (Hard)
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Gain: 20 CP (Hard)</div>
Gain: 20 CP (Hard)
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Gain: 60 SP (Easy)</div>
Gain: 60 SP (Easy)
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<div class="score">
Gain: 60 CP (Easy)</div>
Gain: 60 CP (Easy)
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<div class="text">Oh. Oh no. Don't pick this.
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Required: Reluctant Dimension Hopper
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Oh. Oh no. Don't pick this.


So, usually, when you hop dimensions the location is 2/3 times going to be fine, but with this option every dimension you travel to, you will be faced with immediate and life-threatening danger, still unable to leave for 1 hour, thankfully whoever did this to you has a little mercy and this will wear off in 50 jumps if you can survive. This drawback only activates once every 20 to 24 hours.
So, usually, when you hop dimensions the location is 2/3 times going to be fine, but with this option every dimension you travel to, you will be faced with immediate and life-threatening danger, still unable to leave for 1 hour, thankfully whoever did this to you has a little mercy and this will wear off in 50 jumps if you can survive. This drawback only activates once every 20 to 24 hours.


Also gives you a free pair of AMAZING (yet mundane) running shoes.  
Also gives you a free pair of AMAZING (yet mundane) running shoes.  
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Latest revision as of 22:39, 28 February 2024

Friend of the Doctor

Gain: 40 SP (Standard)

Gain: 40 CP (Standard)

Gain: 20 SP (Hard)

Gain: 20 CP (Hard)

Gain: 60 SP (Easy)

Gain: 60 CP (Easy)

Required: Reluctant Dimension Hopper

Oh. Oh no. Don't pick this.

So, usually, when you hop dimensions the location is 2/3 times going to be fine, but with this option every dimension you travel to, you will be faced with immediate and life-threatening danger, still unable to leave for 1 hour, thankfully whoever did this to you has a little mercy and this will wear off in 50 jumps if you can survive. This drawback only activates once every 20 to 24 hours.

Also gives you a free pair of AMAZING (yet mundane) running shoes.