Project V17/Drawbacks/May you live in Interesting Times: Difference between revisions

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(Created page with "<!-- SYNC:44sq --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>May you live in Interesting Times</h2> <div class="image"><htmltag tagname="img" src="https://cyoa.ltouroumov.ch/images/v17/obj-44sq.webp" width="100%"/></div> <div class="scores"> <div class="score"> Gain: 20 SP (Standard)</div> <div class="score"> Gain: 20 CP (Standard)</div> <div class="score"> Gain: 30 SP (Easy)</div> <div...")
 
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<h2>[[Project V17/Drawbacks/May you live in Interesting Times|May you live in Interesting Times]]</h2>
<h2>[[Project V17/Drawbacks/May you live in Interesting Times|May you live in Interesting Times]]</h2>
<div class="image"><htmltag tagname="img" src="https://cyoa.ltouroumov.ch/images/v17/obj-44sq.webp" width="100%"/></div>
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Gain: 20 SP (Standard)</div>
Gain: 20 SP (Standard)
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Gain: 20 CP (Standard)</div>
Gain: 20 CP (Standard)
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Gain: 30 SP (Easy)</div>
Gain: 30 SP (Easy)
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<div class="score">
Gain: 30 CP (Easy)</div>
Gain: 30 CP (Easy)
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<div class="score">
<div class="score">
Gain: 10 SP (Hard)</div>
Gain: 10 SP (Hard)
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<div class="score">
Gain: 10 CP (Hard)</div>
Gain: 10 CP (Hard)
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<div class="text">You attract trouble. Even if you try to live a completely mundane life, a strong Parahuman will always find you and you'll never go without a challenging fight. This could be considered a Perk if you have a power that grows with the use or that gets significantly more useful with increased skill, but it ensures you're never overpowered. If you're stronger than anyone in the setting, a Tinker might find themselves opening a portal between the universe you're in and one with stronger fighters.</div>
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Incompatible: Trouble Magnet
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You attract trouble. Even if you try to live a completely mundane life, a strong Parahuman will always find you and you'll never go without a challenging fight. This could be considered a Perk if you have a power that grows with the use or that gets significantly more useful with increased skill, but it ensures you're never overpowered. If you're stronger than anyone in the setting, a Tinker might find themselves opening a portal between the universe you're in and one with stronger fighters.
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Latest revision as of 21:39, 28 February 2024

May you live in Interesting Times

Gain: 20 SP (Standard)

Gain: 20 CP (Standard)

Gain: 30 SP (Easy)

Gain: 30 CP (Easy)

Gain: 10 SP (Hard)

Gain: 10 CP (Hard)

Incompatible: Trouble Magnet

You attract trouble. Even if you try to live a completely mundane life, a strong Parahuman will always find you and you'll never go without a challenging fight. This could be considered a Perk if you have a power that grows with the use or that gets significantly more useful with increased skill, but it ensures you're never overpowered. If you're stronger than anyone in the setting, a Tinker might find themselves opening a portal between the universe you're in and one with stronger fighters.