Instead of arriving discreetly in your new world, or assuming an extant identity, you are intentionally summoned in a magical (or technological) ritual. Your summoner doesn't actually have a way to control you with the ritual, but they will know that you're an outsider. For Drop-Ins this is straightforward, but for Reincarnations or Character Inserts, the ritual puts you in the person's body.
< Project V17 | Drawbacks
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<h2>[[Project V17/Drawbacks/The Summoning|The Summoning]]</h2> | <h2>[[Project V17/Drawbacks/The Summoning|The Summoning]]</h2> | ||
<div class="image"><htmltag tagname="img" src="https://cyoa.ltouroumov.ch/images/v17/obj-gt5p.webp" /></div> | <div class="image"> | ||
<htmltag tagname="img" src="https://cyoa.ltouroumov.ch/images/v17/obj-gt5p.webp"/> | |||
</div> | |||
<div class="scores"> | <div class="scores"> | ||
<div class="score"> | <div class="score"> | ||
Gain: 5 CP</div> | Gain: 5 CP (Standard) | ||
</div> | |||
<div class="score"> | |||
Gain: 5 SP (Standard) | |||
</div> | |||
<div class="score"> | |||
Gain: 3 CP (Hard) | |||
</div> | |||
<div class="score"> | |||
Gain: 3 SP (Hard) | |||
</div> | |||
<div class="score"> | |||
Gain: 10 CP (Easy) | |||
</div> | |||
<div class="score"> | <div class="score"> | ||
Gain: | Gain: 10 SP (Easy) | ||
</div> | |||
</div> | </div> | ||
<div class="requirements"> | <div class="requirements"> | ||
</div> | </div> | ||
<div class="text"> | <div class="text"> | ||
Instead of arriving discreetly | Instead of arriving discreetly in your new world, or assuming an extant identity, you are intentionally summoned in a magical (or technological) ritual. Your summoner doesn't actually have a way to control you with the ritual, but they will know that you're an outsider. For Drop-Ins this is straightforward, but for Reincarnations or Character Inserts, the ritual puts you in the person's body. | ||
</div> | </div> | ||
</div> | </div> |
Latest revision as of 21:39, 28 February 2024
The Summoning
Gain: 5 CP (Standard)
Gain: 5 SP (Standard)
Gain: 3 CP (Hard)
Gain: 3 SP (Hard)
Gain: 10 CP (Easy)
Gain: 10 SP (Easy)