Project V17/Drawbacks/Complexity Addiction: Difference between revisions

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(Created page with "<!-- SYNC:ns0e --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Complexity Addiction</h2> <div class="image"><htmltag tagname="img" src="https://cyoa.ltouroumov.ch/images/v17/obj-ns0e.webp" width="100%"/></div> <div class="scores"> <div class="score"> Gain: 10 SP (Standard)</div> <div class="score"> Gain: 5 CP (Standard)</div> <div class="score"> Gain: 15 SP (Easy)</div> <div class="score"> Gain: 10 CP...")
 
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<h2>[[Project V17/Drawbacks/Complexity Addiction|Complexity Addiction]]</h2>
<h2>[[Project V17/Drawbacks/Complexity Addiction|Complexity Addiction]]</h2>
<div class="image"><htmltag tagname="img" src="https://cyoa.ltouroumov.ch/images/v17/obj-ns0e.webp" width="100%"/></div>
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Gain: 10 SP (Standard)</div>
Gain: 10 SP (Standard)
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<div class="score">
Gain: 5 CP (Standard)</div>
Gain: 5 CP (Standard)
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<div class="score">
<div class="score">
Gain: 15 SP (Easy)</div>
Gain: 15 SP (Easy)
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Gain: 10 CP (Easy)</div>
Gain: 10 CP (Easy)
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<div class="score">
Gain: 5 SP (Hard)</div>
Gain: 5 SP (Hard)
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<div class="score">
<div class="score">
Gain: 5 CP (Hard)</div>
Gain: 5 CP (Hard)
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<div class="text">You can't help but make unnecessarily elaborate and dramatic plans. Maybe you steal an entire building just to steal an item inside, or maybe you only use a tank of sharks to kill your enemies. Regardless, your plans are more dramatic than pragmatic.</div>
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Incompatible: Entity
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You can't help but make unnecessarily elaborate and dramatic plans. Maybe you steal an entire building just to steal an item inside, or maybe you only use a tank of sharks to kill your enemies. Regardless, your plans are more dramatic than pragmatic.
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Latest revision as of 22:39, 28 February 2024

Complexity Addiction

Gain: 10 SP (Standard)

Gain: 5 CP (Standard)

Gain: 15 SP (Easy)

Gain: 10 CP (Easy)

Gain: 5 SP (Hard)

Gain: 5 CP (Hard)

Incompatible: Entity

You can't help but make unnecessarily elaborate and dramatic plans. Maybe you steal an entire building just to steal an item inside, or maybe you only use a tank of sharks to kill your enemies. Regardless, your plans are more dramatic than pragmatic.