Project V17/Drawbacks/Arbitrary Weakness: Difference between revisions

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Gain: 10 SP (Standard)</div>
Gain: 10 SP (Standard)
</div>
<div class="score">
<div class="score">
Gain: 15 CP (Standard)</div>
Gain: 15 CP (Standard)
</div>
<div class="score">
<div class="score">
Gain: 15 SP (Easy)</div>
Gain: 15 SP (Easy)
</div>
<div class="score">
<div class="score">
Gain: 20 CP (Easy)</div>
Gain: 20 CP (Easy)
</div>
<div class="score">
<div class="score">
Gain: 10 SP (Hard)</div>
Gain: 10 SP (Hard)
</div>
<div class="score">
<div class="score">
Gain: 10 CP (Hard)</div>
Gain: 10 CP (Hard)
</div>


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Latest revision as of 22:38, 5 December 2023

Arbitrary Weakness

Gain: 10 SP (Standard)

Gain: 15 CP (Standard)

Gain: 15 SP (Easy)

Gain: 20 CP (Easy)

Gain: 10 SP (Hard)

Gain: 10 CP (Hard)

Coming in contact with a certain thing weakens and maybe even debilitates you. Like Kryptonite, you find yourself losing power in the face of that something. This can be sunlight, a certain element on the periodic table, or even an object like the Bible.