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<h2>[[Project V17/Powers/Shardless/Physical Power Upgrades/All for One (MHA)|All for One (MHA)]]</h2>
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Latest revision as of 22:37, 28 February 2024

All for One (MHA)

Cost: 15 SP

Required: Quirk (MHA)

You have the Quirk All for One, though not quite at the same level as the man himself. You start out with ten Quirks aside from itself, which you may choose freely save for One for All, though Rewind, Overhaul, and New Order, due to their sheer power and versatility, are worth two, three, and five other Quirks, respectively. With just normal human physiology alone and no training, you can use about a dozen quirks or other stolen abilities at once, which scales upwards as either of the two factors is enhanced.

Be mindful of sharing too much of your collection with a single person, because the strain of so many abilities on their body might just break them if they're too weak.

Go Beyond

With the two Quirks reunited, the capabilities of both are taken even further beyond: In addition to enhancing any of your collected Quirks or other abilities in the same way as those stockpiled inside of One for All, All for One itself is also augmented, granting it the ability to steal genetic powers through any physical contact, boosting its metaphorical 'grip' on them to where you only need a fraction of the effort to take and maintain your hold on them, and multiplying your base capacity for using multiple quirks by five.