Project V17/Powers/Shardless/Technology and Artifice Power Upgrades/Alternative Potential: Difference between revisions

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<h2>[[Project V17/Powers/Shardless/Technology and Artifice Power Upgrades/Alternative Potential|Alternative Potential]]</h2>
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Latest revision as of 22:36, 28 February 2024

Alternative Potential

Cost: 10 SP

Required: Supreme General (CnC)

Your understanding of Technology and Sciences has been greatly expanded to cover various Near-Future Earth and Alternate History RTS settings that are Command & Conquer clones. Through this, you can now create and use the technology from settings such as Tempest Rising, D.O.R.F RTS, Machines At War, Act Of War, Tom Clancy End War, Iron Harvest, and others.

These settings which feature various factions and scenarios that involve advanced warfare, espionage, politics, and intrigue. Allowing you to create incredibly advance technology of War, from machines that can manipulate the weather, to robot's that can transform, orbital strikes satellite, and even WMDs super weapons, all are within your grasp.

You can also synthesize any material you need for your creations, such as nanites, uranium, diesel, and others. You have no problem understanding, reverse-engineering, or improving any technology you encounter, even if it is from a different timeline or reality. You are now adept at using any technology you create or acquire, whether it is for combat, exploration, or entertainment.