Project V17/Powers/Shard/Tier 1/Shaker/(Shaker/Striker) Mechanicus Aura: Difference between revisions

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(Created page with "<!-- SYNC:5m8w --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>(Shaker/Striker) Mechanicus Aura</h2> <div class="scores"> <div class="score"> Cost: 4 SP </div> </div> <div class="requirements"> </div> <div class="text"> You exude an Aura of repair and stability, capable of restoring mundane objects to their full capabilities and maintaining Tinker-tech in a stable state...")
 
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You exude an Aura of repair and stability, capable of restoring mundane objects to their full capabilities and maintaining Tinker-tech in a stable state. The effect is strongest when the objects are in close proximity to you, and it reaches its full strength when touching the skin. The rate of repair depends on complexity and volume; the more complex or large the object, the longer it takes to repair. Although this ability cannot repair Tinker-tech, it ensures that non-destructive components of Tinker-tech does not require maintenance.
You exude an Aura of repair and stability, capable of restoring mundane objects to their full abilities and maintaining Tinker-tech in a stable state. The effect is strongest when the objects are in proximity to you, and it reaches its full strength when touching the skin. The rate of repair depends on complexity and volume; the more complex or large the object, the longer it takes to repair. Although this ability cannot repair Tinker-tech, it ensures that non-destructive components of Tinker-tech do not require maintenance.
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Latest revision as of 21:37, 27 February 2024

(Shaker/Striker) Mechanicus Aura

Cost: 4 SP

You exude an Aura of repair and stability, capable of restoring mundane objects to their full abilities and maintaining Tinker-tech in a stable state. The effect is strongest when the objects are in proximity to you, and it reaches its full strength when touching the skin. The rate of repair depends on complexity and volume; the more complex or large the object, the longer it takes to repair. Although this ability cannot repair Tinker-tech, it ensures that non-destructive components of Tinker-tech do not require maintenance.