Project V17/Powers/Shardless/Object of Power Upgrades/Base Workers: Difference between revisions

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<h2>[[Project V17/Powers/Shardless/Object of Power Upgrades/Base Workers|Base Workers]]</h2>
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Latest revision as of 22:36, 28 February 2024

Base Workers

Cost: 10 SP

Required: Base Builder 9000

Through the Base Builder 9000, you can summon non-sentient, video game AI-like workers to assist you. Summoning workers will cost materials, usually the same materials used to create whichever structure they are deployed in. The amount of workers that can be summoned is based off the size of whatever structure they are deployed in, the bigger the more workers. The skillset of these workers are based off the type of structure they are deployed in. Workers summoned in a guard garrison will be Guards, each trained for combat. Workers summoned in a farm would be Farmers, and the farms themselves will be able to summon farm animals such as chickens or cows. You also gain a database that you can access which holds data on all of your workers, including their status. If a worker dies, you will be able to re-summon them as long as the structure they were deployed in is not destroyed. You can move a worker to another structure, and they will gain the appropriate skills at the cost of losing their past skills, any skill naturally learned will be retained however.

Do note that while they can follow orders and make limited independent decisions, with your having the option to change their parameters and scripting to have them do different things under different circumstances, they are unable to truly think for themselves.