Even if you live a normal life you will tend to be involved in some troubles. They rarely, if ever, completely disturb your life and your role in them will match your alignment (or perceived alignment).
For example, the local police could ask you to assist with a mysterious murder, your neighbors want help investigating the strange happenings around the block. You might also uncover conspiracies or cabals by accident, like the school principal committing fraud or local Thinkers manipulating property prices.< Project V17 | Drawbacks
Ltouroumov (talk | contribs) (Created page with "<!-- SYNC:m85g --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Trouble Magnet</h2> <div class="image"><htmltag tagname="img" src="https://cyoa.ltouroumov.ch/images/v17/obj-m85g.webp" width="100%"/></div> <div class="scores"> <div class="score"> Gain: 10 SP (Standard)</div> <div class="score"> Gain: 10 CP (Standard)</div> <div class="score"> Gain: 15 SP (Easy)</div> <div class="score"> Gain: 15 CP (Easy)</di...") |
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Revision as of 12:03, 29 November 2023
Trouble Magnet
Gain: 10 SP (Standard)
Gain: 10 CP (Standard)
Gain: 15 SP (Easy)
Gain: 15 CP (Easy)
Gain: 5 SP (Hard)
Gain: 5 CP (Hard)
You tend to attract trouble. Or maybe trouble is attracted to you.