Project V17/Drawbacks/Unconscious Geas: Difference between revisions

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(Created page with "<!-- SYNC:1ro4 --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Unconscious Geas </h2> <div class="scores"> <div class="score"> Gain: 8 SP (Standard)</div> <div class="score"> Gain: 3 CP (Standard)</div> <div class="score"> Gain: 12 SP (Easy)</div> <div class="score"> Gain: 6 CP (Easy)</div> <div class="score"> Gain: 4 SP (Hard)</div> <div class="score"> Gain: 3 CP (Hard)</div> </div> <div class="text">R...")
 
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<div class="text">Regardless if you're immune to Master/Stranger powers or not, you have a geas on you. A geas is a compulsion you must obey. You are unaware of your geas, and their effects are entirely mental. If your chosen geas was to be a good person, then you would find yourself genuinely trying to be a good person. If that was your geas, you would have to shift your alignment to good though. This is NOT caused by your Shard if you have one. To be clear, you forget you chose this Perk even if you remember all your other choices. The more general the Geas is, the less it affects your personality. If your Geas was to be good, you'd find yourself a significantly better person, or at least trying to be a significantly better person, but you might still occasionally do something you know isn't good because of selfishness, revenge, or some other reason. If your geas was more specific, like to not steal, you'd obsessively hate the idea of stealing and likely couldn't do it even if it would stop the entity from ending all worlds.</div>
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Regardless if you're immune to Master/Stranger powers or not, you have a geas on you. A geas is a compulsion you must obey. You are unaware of your geas, and their effects are entirely mental. If your chosen geas was to be a good person, then you would find yourself genuinely trying to be a good person. If that was your geas, you would have to shift your alignment to good though. This is NOT caused by your Shard if you have one. To be clear, you forget you chose this Perk even if you remember all your other choices. The more general the Geas is, the less it affects your personality. If your Geas was to be good, you'd find yourself a significantly better person, or at least trying to be a significantly better person, but you might still occasionally do something you know isn't good because of selfishness, revenge, or some other reason. If your geas was more specific, like to not steal, you'd obsessively hate the idea of stealing and likely couldn't do it even if it would stop the entity from ending all worlds.
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Revision as of 12:08, 29 November 2023

Unconscious Geas

Gain: 8 SP (Standard)
Gain: 3 CP (Standard)
Gain: 12 SP (Easy)
Gain: 6 CP (Easy)
Gain: 4 SP (Hard)
Gain: 3 CP (Hard)

Regardless if you're immune to Master/Stranger powers or not, you have a geas on you. A geas is a compulsion you must obey. You are unaware of your geas, and their effects are entirely mental. If your chosen geas was to be a good person, then you would find yourself genuinely trying to be a good person. If that was your geas, you would have to shift your alignment to good though. This is NOT caused by your Shard if you have one. To be clear, you forget you chose this Perk even if you remember all your other choices. The more general the Geas is, the less it affects your personality. If your Geas was to be good, you'd find yourself a significantly better person, or at least trying to be a significantly better person, but you might still occasionally do something you know isn't good because of selfishness, revenge, or some other reason. If your geas was more specific, like to not steal, you'd obsessively hate the idea of stealing and likely couldn't do it even if it would stop the entity from ending all worlds.