You are unable to work with others in a meaningful way for any extended period of time unless you really put the effort in. Any team you join will inevitably either fall apart or kick you out. You must be genuinely attempting to work with the team for this to take effect, so no joining a gang with the intent of having them fall apart.
< Project V17 | Drawbacks
Ltouroumov (talk | contribs) (Created page with "<!-- SYNC:3ip2 --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Personality Conflict</h2> <div class="scores"> <div class="score"> Gain: 10 SP (Standard)</div> <div class="score"> Gain: 5 CP (Standard)</div> <div class="score"> Gain: 15 SP (Easy)</div> <div class="score"> Gain: 10 CP (Easy)</div> <div class="score"> Gain: 5 SP (Hard)</div> <div class="score"> Gain: 5 CP (Hard)</div> </div> <div class=...") |
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<div class="text">You are unable to work with others in a meaningful way for any extended period of time unless you really put the effort in. Any team you join will inevitably either fall apart or kick you out. You must be genuinely attempting to work with the team for this to take effect, so no joining a gang with the intent of having them fall apart.</div> | <div class="text"> | ||
You are unable to work with others in a meaningful way for any extended period of time unless you really put the effort in. Any team you join will inevitably either fall apart or kick you out. You must be genuinely attempting to work with the team for this to take effect, so no joining a gang with the intent of having them fall apart. | |||
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Revision as of 11:08, 29 November 2023
Personality Conflict
Gain: 10 SP (Standard)
Gain: 5 CP (Standard)
Gain: 15 SP (Easy)
Gain: 10 CP (Easy)
Gain: 5 SP (Hard)
Gain: 5 CP (Hard)