Project V17/Drawbacks/Bad Day: Difference between revisions

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(Created page with "<!-- SYNC:4tg6 --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Bad Day</h2> <div class="scores"> <div class="score"> Gain: 20 SP (Standard)</div> <div class="score"> Gain: 20 CP (Standard)</div> <div class="score"> Gain: 13 SP (Hard)</div> <div class="score"> Gain: 13 CP (Hard)</div> <div class="score"> Gain: 30 SP (Easy)</div> <div class="score"> Gain: 30 CP (Easy)</div> </div> <div class="text">You will have a...")
 
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<div class="text">You will have a pretty bad day. If something could go wrong it will. You'll crash through the roof of a Merchant rave party with every cape in attendance, stumble upon an Empire rally or dog fighting ring, or something of that order. You'll most likely have to fight your way out, or pack a good pair of running shoes.
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You will have a pretty bad day. If something could go wrong it will. You'll crash through the roof of a Merchant rave party with every cape in attendance, stumble upon an Empire rally or dog fighting ring, or something of that order. You'll most likely have to fight your way out, or pack a good pair of running shoes.


(If you picked Corona Pollentia you have a high change to trigger on that day)</div>
(If you picked Corona Pollentia you have a high change to trigger on that day)
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Revision as of 12:09, 29 November 2023

Bad Day

Gain: 20 SP (Standard)
Gain: 20 CP (Standard)
Gain: 13 SP (Hard)
Gain: 13 CP (Hard)
Gain: 30 SP (Easy)
Gain: 30 CP (Easy)

You will have a pretty bad day. If something could go wrong it will. You'll crash through the roof of a Merchant rave party with every cape in attendance, stumble upon an Empire rally or dog fighting ring, or something of that order. You'll most likely have to fight your way out, or pack a good pair of running shoes.

(If you picked Corona Pollentia you have a high change to trigger on that day)