Project V17/Drawbacks/Bad Day: Difference between revisions

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Gain: 30 CP (Easy)</div>
Gain: 30 CP (Easy)</div>
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Latest revision as of 22:10, 5 December 2023

Bad Day

Gain: 20 SP (Standard)
Gain: 20 CP (Standard)
Gain: 13 SP (Hard)
Gain: 13 CP (Hard)
Gain: 30 SP (Easy)
Gain: 30 CP (Easy)

You will have a pretty bad day. If something could go wrong it will. You'll crash through the roof of a Merchant rave party with every cape in attendance, stumble upon an Empire rally or dog fighting ring, or something of that order. You'll most likely have to fight your way out, or pack a good pair of running shoes.

(If you picked Corona Pollentia you have a high change to trigger on that day)