You must always try for a peaceful resolution before subduing an opponent by force. Your attempt at a peaceful resolution must be a true attempt, but can be done in a simulation or have been undone by time travel. The resolution attempt should be proportional to the situation, you are not expected to solve a random ganger's family problems before arresting him for armed robbery.
< Project V17 | Drawbacks
Mercy
Gain: 10 SP (Standard)
Gain: 5 CP (Standard)
Gain: 15 SP (Easy)
Gain: 10 CP (Easy)
Gain: 5 SP (Hard)
Gain: 5 CP (Hard)
Incompatible: Entity