You attract trouble. Even if you try to live a completely mundane life, a strong Parahuman will always find you and you'll never go without a challenging fight. This could be considered a Perk if you have a power that grows with the use or that gets significantly more useful with increased skill, but it ensures you're never overpowered. If you're stronger than anyone in the setting, a Tinker might find themselves opening a portal between the universe you're in and one with stronger fighters.
< Project V17 | Drawbacks
May you live in Interesting Times
Gain: 20 SP (Standard)
Gain: 20 CP (Standard)
Gain: 30 SP (Easy)
Gain: 30 CP (Easy)
Gain: 10 SP (Hard)
Gain: 10 CP (Hard)
Incompatible: Trouble Magnet