Project V17/Drawbacks/Flavor Fiasco

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Revision as of 23:19, 27 February 2024 by Ltouroumov (talk | contribs) (Created page with "<!-- SYNC:lj4c --> <div class="object-wrapper"> <onlyinclude> <div class="object"> <h2>Flavor Fiasco</h2> <div class="scores"> <div class="score"> Gain: 2 CP (Hard) </div> <div class="score"> Gain: 4 CP (Standard) </div> <div class="score"> Gain: 6 CP (Easy) </div> </div> <div class="requirements"> </div> <div class="text"> When taken you will suffer Gordon Ramsay’s worst nightmare. With this drawback, the flavors of food and dr...")
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Flavor Fiasco

Gain: 2 CP (Hard)

Gain: 4 CP (Standard)

Gain: 6 CP (Easy)

When taken you will suffer Gordon Ramsay’s worst nightmare. With this drawback, the flavors of food and drinks randomly change to something you dislike, regardless of how they are prepared or appear. For instance, a bite of chocolate ice cream might suddenly taste like mint strawberry swirl, or a juicy steak might have the flavor of cricket meat. Even a simple glass of water could unexpectedly taste like cough syrup. These flavor changes are completely random and can occur at any time, but they are always palatable enough to ensure you won't starve. However, they will consistently be flavors that you find unpleasant. The changes are random but you are guaranteed to suffer at least one fiasco a day at least. This doesn’t make any changes to the food and will not affect the food in any way besides how it tastes.