Project V17/Powers/Shardless/Esoteric and Abstract Powers/Farmer

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Farmer

Cost: 10 SP

Farmer allows the user to grow crops of exceptional quality even in subpar circumstances. As the user cultivates their crops, these plants can develop various magical traits that correspond to the individual's abilities. Additionally, the user can communicate with their plants, encouraging their growth and showing them love and affection akin to the way a parent would care for their child. Overall, this power not only provides a means of obtaining valuable products, but it also gives the user the opportunity to nurture and connect with nature.

Alchemical Plots

You can now designate a specific amount of land, scaling with your proficiency in farming, for cultivating alchemical ingredients. Whatever you grow in said plots is now optimized for its intended purpose. For example, Blue Mountain Flower and Wheat used for a (Skyrim) Healing Potion will have its positive effects increased by a factor of two, and completely negate possible side effects. Creations meant to be harmful or negative in nature will still qualify for the boost since that was the intended purpose.

Menagerie

Your power over animals and farming have conjoined into a greater whole. All animals become much easier to tame, with the animals of the same species you’ve tamed before, becoming almost effortless. Any tamed animals grow to adulthood quicker, breed quicker, and have a much shorter gestation length, as well as having their natural constitution improve. Tamed animals designated as livestock will produce significantly more harvestable materials. Tamed animals designated as pets, companions, or familiars now experience a larger boost to all attributes.

Farming Simulator

After having acquired a system alongside a dedicated power for farming, your system has now evolved with specially designated abilities to help you on your capitalistic conquering of the agricultural market. First and foremost, what this synergy allows for is perfect awareness and measurement of the crops you are cultivating in specifically claimed areas through a UI menu, such as growth rate, total growth, any particular issues in growing, etc.

Alongside that first ability is a flat percentage increase to growth speed, harvesting speed, crop resilience, and crop yield that scales with your system’s total farming proficiency.

Last but not least, your system now has a supernatural agriculture shop filled with items and static effects that increase crop yield, automatically harvest crops, etc.

(If this is taken in parallel with the addon Mystical Agriculture then you are able to apply all effects towards traditionally non-farmable crops, such as wool, coal, diamond, etc. as well.)