Project V17/Powers/Shardless/Ascension Upgrades/Totally Accurate Overmind Simulator (T.A.B.S)

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Totally Accurate Overmind Simulator (T.A.B.S)

Cost: 5 SP

Required: Overmind

Congratulations, You now wield a insignificant part of BIG MÖRTs power, this allows you to mould clay into "Wobblers." Who will serve you competently? Sufficiently? Uhhh, decently?, well... uhhhhhh they'll try their best...

Wobblers are all physically superior to humans in exchange for their lowered intelligence and wit, its not a good trade off... additionally, all wobblers are attuned to magic and can be at least somewhat competent at it, unlike anything else the poor things do...

Wobblers are the primary inhabitants of the TABS world. They have wandered it for Aeons Past. From the Age of Tribal to the Dark Awakening, their civilizations have risen and fallen. despite that they will always thrive and survive....

Wobblers are capable of building and maintaining a surprisingly complex civilization autonomously from your commands, with a massive amount of variety, additionally you have complete control over them, with the power to control their minds, bodies, and souls with mere thoughts. However, they're capable of independent thought and in time may be able to resist your will, especially the more magically powerful wobblers; they may even gain their own personalities, religions, and cultures if left alone.

Fel Simulation

The infusion of Mannoroth the Destructor's blood greatly strengthens your Wobblers and has birthed a new colour of incredible might, Crimson Wobblers

In this new form, even the weakest and least competent wobbler is now able to obliterate buildings, and outsmart even an average human,

They can now consistently use magic or psychic abilities with great efficiency, and their control over these abilities has been doubled.