Project V17/Powers/Shardless/Magic and Mystic Powers/Ancient Magic (Arifureta)

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Ancient Magic (Arifureta)

Cost: 10 SP

You are a beginner at one of the Ancient Magics. This can be any of the 7 currently held in the Tortus or the Calamity World.

The seven currently held in the show are Creation Magic (interfere with any inorganic material), Gravity Magic (interfere with the energy of a star), Spatial Magic (interfere with the boundary), Restoration Magic (interfere with time), Spirit Magic (interfere with the negative material possessed by living things), Evolution Magic (interfere with the information of existing things), and Metamorphosis Magic (interfere with any organic material). You have affinity and are talented with all forms of Magic as Ancient Magic worked as the origin and basis for all existing magical concepts in Tortus. Each and every existing form of magic used in Tortus is in some form a degraded version of these Ancient Magics. Buying all seven Ancient Magics grants you Concept Magic as well.

(This power essentially allows you to do anything with enough research and preparation.)

Concept Magic

Concept Magic is a form of magic which is a combination of all know Age of Gods Magic. The main ability of concept magic is that it allows one to interfere with the laws of the world and impress concepts upon it. By raising up a powerful wish or desire with Spirit Magic and Evolution Magic, it can be raised to a level of a concept before being forcefully materialized with magical power.

For as powerful as Concept Magic can be, its equally demanding when comes to mana consumption - the Crystal Key requires Hajime and Yue to work together, and Deny All Existence drained Hajime's mana so hard that he briefly died - barely brought back via spirit magic - after disengaged the magic.

The only problem is the Energy need. The more concrete and understood the concept the less Mana it need, otherwise go nuts.