Project V17/Powers/Shardless/Physical Powers/Hunter (Bloodborne)

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Hunter (Bloodborne)

Cost: 20 SP

Once, long ago, you were only a mere man, ignorant of the T̶̤̅͐ṙ̶̛̭̤̣͚͊̑̀͆̿́͗̀͆͒̌͒̓ǘ̴͚͈̤̤̞̲̮̤͎̳̠͍̓͊̎̈͐̈̽̇͆̂̅͋̚͠t̷̖̳̫̓͆̈́̀̄̒͒͌̓͘͠͝͝ḩ̸̩̱̘̝̟̘͛͌̇̀͜, now you are Greater closer than ever to ascension and death in equal measure. After a trip to Yharnam and the signing of a Eldritch contract you were given a blood transfusion, resulting in you gaining incredible power and an Eldritch blessing. You are gifted with power far above that of a mortal man and even greater than your fellow infected, you hit with force enough to level city blocks and move with speed effortlessly surpassing sound, your agility is even more frightening, you move like an olympic acrobat in combat. You can take as much as you can dish out in a pure contest of durability, even greater due to your enhanced healing factor which heals injuries, excluding complete organ destruction and limb removal, in mere minutes. This healing is massively accelerated by the injection of blood, blood infused with Eldritch energy is even more effective. Your senses are similarly enhanced to an inhuman degree and you gain a preternatural tracking ability and a bonus in all attributes when fighting Beasts. As a hunter you also gain more esoteric abilities such as being able to now see and interact with the horrifying Eldritch forces with occupy the cosmos, this awareness will start small with things like minor eldritch creatures but it can grow to the point of being able to safely interact with Eldritch Gods. Your blood also now acts as a divine vessel of power, enhancing its effectiveness in all magics and granting imbued weapons and artifacts with greater power in both offense and defense. Blood from fallen/murdered enemies can be used to enhance your self, physically, mentally and magically even having the capacity to enhance the potency of the eldritch power rushing through your veins. You are also granted incredibly powerful "bullets", eldritch in nature, with can be loaded into any ranged weapon with a thought this supply is limited however and can only be replenished through a sacrifice of your own blood or after a 24 hour period. You have eldritch blood vials for healing which also replenish every 24 hours, there is no other way to get these back, unless you make your own. You are now functionally immortal, every time you die you are transported backwards, in both time and space, to a safe, secure, and personally significant place and will be able to teleport to a relatively safe place within 100ft of your body after you get there and you will always appear exactly 5 minutes before you died or before you engaged in whatever battle you may be participating in. Be warned however, for all the good this power does it is also easily capable of great harm. This power makes you capable of withstanding the Eldritch truth however it does not make you able to handle the stress and strain this puts on you, your Will will be your only guide on this long and winding path ahead. Even greater a danger is that of Beastdom, the blood has granted you a second persona so to say it is not intelligent or sapient in any capacity however if your will ever breaks, the strain of the ever long night becomes too much and bloodlust eats at your senses, this other persona will eat what is left of you and spit out a vicious beast one that is even more powerful than you and dangerously skilled it will kill many and you will be its first victim.